THEME AND GAMEPLAY REWORK


In this update I decided that the theme of aliens and robots didn't fit the vision for my game so I changed it to be a 1950's new york setting featuring lovecraftian monsters, think shadows of evil from black ops 3. 

This update also featured a lot of reworks based on feedback I got from playtests with friends, some of the changes include:

- Weapon ammo economy re balances to encourage more weapon switching instead of just sticking to the most powerful weapon.

- New items and chest locations to allow for more variety when playing the game

- A more clear tutorial that does not spawn enemies until you exit the tutorial area.

- New visuals and a new visual style (kind of 2.5D)

and more that I don't remember because I didn't write down my changes ...

Enjoy!

P.S.

I will update the game page and key art very soon™

Files

MM v0.6.1 mac.zip 118 MB
3 days ago
MM v0.6.1 Win.zip 109 MB
3 days ago

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